Commit graph

988 commits

Author SHA1 Message Date
Alexander James
94df920f84
Merge branch 'master' into faith-update 2023-03-06 13:43:01 -07:00
Canis Artorus
39698be077 version update; fix add wild folk 2023-03-05 20:59:46 -07:00
Azgaar
e0ea578032 style(cultures editor): move regenerate burg names button closer to namesbase 2023-03-05 14:54:23 +04:00
Canis Artorus
5b3dac7175 Locked origin regen; deterministic expansion 2023-03-04 13:34:09 -07:00
Canis Artorus
42b3e0b2bb Manual Add prefers to create missing Folk 2023-03-04 03:16:33 -07:00
Canis Artorus
a1901df0a5 indexing bugfix 2023-03-04 02:59:08 -07:00
Canis Artorus
51b7f98b06 Bugs, toungue-twisting 2023-03-04 02:59:08 -07:00
Canis Artorus
e67ab817e5 Fix merge snafu 2023-03-04 02:59:08 -07:00
Canis Artorus
f532565f4f Editors fixing + re-versioning 2023-03-04 02:55:10 -07:00
Alexander James
2c7624cdb8
Merge branch 'faith-update' into new-faith+update 2023-03-02 20:54:24 -07:00
Canis Artorus
0f6c1fdde0 Prepare for live updates 2023-03-02 18:16:04 -07:00
Canis Artorus
3b90b62219 Complete locked religions functionality 2023-03-02 17:45:05 -07:00
Canis Artorus
85f639954e Prepare to lock - Further refactor 2023-03-02 16:34:35 -07:00
Canis Artorus
cbb36a4875 Refactor toward modern style 2023-03-02 03:46:23 -07:00
Canis Artorus
64764dcd78 Bugfixes 2023-03-01 22:29:09 -07:00
Azgaar
f018256f7a fix(#906): ice to follow expected size, reduce ice elements in general 2023-02-25 16:01:22 +04:00
Canis Artorus
403259d5a4 No auto-update of religion on culture regeneration 2023-02-24 03:35:42 -07:00
Alexander James
fc1b99762e
Merge branch 'master' into faith-update 2023-02-23 13:32:19 -07:00
Canis Artorus
1c3ec99c59 what is locked folk? 2023-02-23 12:44:29 -07:00
Canis Artorus
2ea53d2688 ability to lock culture in a easy-defined set
fixes uncaught error in commit dada419 from PR #910
2023-02-23 00:06:50 -07:00
Canis Artorus
e4a7a6ecf2 when cultures regenerate a different number 2023-02-22 22:35:47 -07:00
Canis Artorus
b7bcf96a25 regenerate bugs fixing 2023-02-21 21:32:55 -07:00
Canis Artorus
c830bf31ba style 2023-02-21 19:05:11 -07:00
Canis Artorus
81a19337a9 Folk religions follow cultures through regeneration; extinct religion centers draw, folk centers are immutable and do not 2023-02-21 01:55:45 -07:00
Canis Artorus
de3ed0d705 Religions UX: stable abbr, Folk non-selectable type & not separately removed 2023-02-20 23:46:02 -07:00
Canis Artorus
6d9c8df651 add / remove Culture creates / removes Folk religion 2023-02-20 18:17:54 -07:00
Canis Artorus
05a45fca86 Relig Editor UI: hide on brush, limit -> potential 2023-02-20 16:37:05 -07:00
Azgaar
d40cab2e28 fix: clean cultures on regeneration, v1.89.07 2023-02-19 18:11:07 +04:00
Azgaar
8288335514 fix: erase data before regeneration on heightmap erase mode to avoid lock state, v1.89.06 2023-02-19 14:05:36 +04:00
Canis Artorus
98f1aa4385 PR Versioning 2023-02-07 23:47:43 -07:00
Canis Artorus
53cb2ed342 Syntax / Typo 2023-02-07 23:16:04 -07:00
Canis Artorus
2976480cfc Add culture-like update functions and UI 2023-02-07 22:12:19 -07:00
Azgaar
eb5d924cbd fix: state expansion to reset on re-generation 2023-02-05 00:49:05 +04:00
Canis Artorus
672e82cc08 restructure religion generator for extensibility 2023-02-01 18:00:51 -07:00
A C James
cc998e7773 preparatory bugfixes 2023-02-01 16:37:00 -07:00
Azgaar
7d500b1598 feat: routes - increase space between contol points 2023-01-23 00:17:00 +04:00
Azgaar
16e0aef2fb fix: notes editor shows up halfway off the screen 2023-01-23 00:11:20 +04:00
Azgaar
660316e4bf fix: culture data change must not ignore lock status 2023-01-22 22:37:18 +04:00
Azgaar
8a1122e668 fix: remove label path of regeneration 2023-01-22 14:18:59 +04:00
Azgaar
9064ffb388 fix: define religions array even if religions count is 0, v1.89.01 2023-01-13 01:53:23 +04:00
Azgaar
dada419f20
Add the ability to lock states, provinces, cultures, and religions: refactoring (#910)
* Add the ability to lock states, provinces, cultures, and religions (#902)

* Add the basis for locking everything, code and test the culture locking

* Got the religion generator working, but not the tree. There are cycles being generated

* Religions work now, including the tree view

* Got the states and provinces working as well, all good and ready

* Refresh the province editor when regenerating

* Implement the versioning steps

* Fix the state naming and color changing even when locked

* The fix did not work with loaded maps, fix that too

* Fix a few more bugs and address the PR feedback

* Fix the state expanding event when they're locked bug

* Implement some logic to ignore state being locked when regenerating provinces directly.

* refactor(#902): start with states regenertion

* refactor(#902): locked states cells to be assigned on start

* refactor(#902): lock state - keep label

* refactor(#902): lock provinces

* refactor(#902): regenerate states - update provinces

* refactor(#902): regenerate cultures

* refactor(#902): regenerate religions

Co-authored-by: Guillaume St-Pierre <gstpierre01@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.com>
2023-01-08 03:38:52 -08:00
Azgaar
4ab0311d01 fix: hierarchy-tree - make sure nodes have parents not removed 2023-01-02 16:21:13 +03:00
Azgaar
3883933385 fix(#905): make sure burg0 is not getting locked [v.1.88.05] 2022-12-15 15:43:40 +03:00
Azgaar
ce07c20fff feat(#891): edit diplomatic relations in bulk 2022-12-11 01:37:30 +03:00
Azgaar
f20029eac5 feat(#901): ability to lock seed in templates editor 2022-12-10 19:55:23 +03:00
Azgaar
425325888e fix: regenerate grid if seed is manually changed (1.88.02) 2022-12-10 19:29:37 +03:00
Azgaar
0b1a2048a7 fix: add integrity check if burg is linked to removed state (1.88.01) 2022-12-04 14:51:27 +03:00
Azgaar
4a96c24cf3 feat: heightmap brushes - linear edit option (1.88.00) 2022-10-31 00:24:54 +03:00
Azgaar
d3ea2df1a2 feat: optimizeSpeed rendering (1.87.15) 2022-10-13 00:52:49 +03:00
Azgaar
7945390b2c feat: pump version to 1.87.14, new cultures correction 2022-10-10 22:48:52 +03:00